ok, i installed bwa builder correctly and istall the patin-coufin layer correctly too but ... when i make the bwa file, it appears only a flat line , i know it should have like ... 4 wave . I made it at all the speed and it still do this... If someone can help me, i'll appreciate
Maybe the BWA actually IS like a flatline? ;-) Seriously though, what were you trying to BWA? (I assume you also BWA'd slow enough)
Are you reading the SecuROM 4.8.x protected cd? If you don't know use ClonyXXL to scan the cd's to determine m8. It's possible you can get a "no spike" graph. When all finished creating your bwa file you must name it exactly like the physical cd volume name of the SecuROM 4.8.x protected cd . Example, Unreal Tournament 2003 (cd 1) is like this: UT2003_CD1. Be sure to tuck that bwa file inside the folder where you saved your image Jedi Knight image (SecuROM 4.8.x cd protected). ClonyXXL http://www.cd-rw.org/software/cdr_software/cdr_tools/clonyxxl.cfm http://www.clony.smokers-board.de/ Shoey __X_X_X_X_X_[small]Certified Computer Technician http://www.afterdawn.com/general/legal.cfm Mobo: MSI KT4VL-6712 CPU: AthlonXP Barton 2500+ Ram: 512 SD-DDR (PC-2700) nVidia GeForce4 MX440-8x Maxtor ATA\133 80 gig hd DVD-ROM: LiteOn LTD 165H CDRW: Memorex52MAXX 2452[/small]
after all of that ... can i use the patched.ccd in a virtual drive like daemon-tools oir i must burn it absolutly 6??? and thx for the advise
ARF !!!! i got a BWA file for jedi academy and i mix it with the .ccd (using twinpeak ) and when i try to emulate the "patched.ccd" it doesn't work and the CD ask me for the real stupid disk ... PS: the bwa file that i receive was a little bit fucked up so can anyone send me a good BWA file for Jedi Knight : Jedi Academy -- PLZ -- thx in advance K.B