AfterDawn: Tech news

DDoS attack on Sony has taken down the PlayStation Network, Sony still working on it

Written by Andre Yoskowitz @ 24 Aug 2014 2:08 User comments (14)

DDoS attack on Sony has taken down the PlayStation Network, Sony still working on it The Sony PlayStation Network remains down thanks to a DDoS attack earlier this morning.
Hacking group 'Lizard Squad' claimed credit for the attack, which has flooded the massive network with data and taken down legitimate services.

Sony says its engineers are working on bringing the services back online but did not confirm the attack.









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14 user comments

124.8.2014 17:30

Here we go again.

224.8.2014 21:57

I got noth'n other than LMAO at downed network

324.8.2014 22:22

This is a blatant display of malevolence, disregard and flat-out just being assholes!

No gain!
Meant to annoy and debilitate, NOTHING MORE.

Anyone that defends these loser schmucks is one themself!

425.8.2014 00:05

Don't recall much love from sony network gamers last time i was on there,was a few years ago , i doubt much has changed,all the smart ones left for xbox live,i suspect nowadays that too has become full of punk ass girly boys

This message has been edited since its posting. Latest edit was made on 25 Aug 2014 @ 12:06

525.8.2014 13:30

@scorpNZ - This is going to be tricky to reply too, but you had peaked my curiosity to see if I can find out any information on subscriber numbers for both PSN and XBL.

PS+ - At minimum 5 million + as stated back in May that over half of PS4s sold (currently at 10 million units) have PS+ accounts. Factor in PS3 owners that do not own a PS4 and there's quite a bit more, likely over 10-20 million at best guess; but Sony never reports the numbers, nor does MS.

XBL - Reported at 46 million a year ago but no word since Xbox One release. Mind you EVERY Xbox required an XBL account whether it was Gold or Silver and since the article didn't separate who actually paid for Gold service, it's a bit of stretch to say 46 million all have XBL Gold.

Conclusion - No doubt there is multi-million users on both services and neither one is inferior to other. Back when XBL started and into the start of 360 era, it was no doubt the superior service, but today; not so much. Both get hacked or attacked as easily as the other; in fact Lizard also DDOS attacked XBL which still experienced issues the next day.

That said, both are inferior to the likes of active Steam accounts, when looking at the numbers which is closer to 100 million, if not surpassed that mark.

This message has been edited since its posting. Latest edit was made on 25 Aug 2014 @ 1:31

626.8.2014 04:00

I'm so bored with this sh**.

726.8.2014 19:33

Yeah steams pretty massive & started quite a while ago it seems,its a good thing they're here still as there's been a few game delivery platforms that have fallen over & they've been here to pick up the slack & have games transferred to their delivery system,Ive got a few games that originally used gamespy before it was closed down & have some others who servers are now defunct,thankfully i don't bother with online gaming anymore so no biggie except i would've liked to have any updates for those games,i've had the games for a while only this year installed them still yet play em

827.8.2014 00:12

is this article even right??????
I must have a super internet connection or something as this article was publish on the 25th and i was on psn playing grid 2.
Infact i've been on psn daily and havn't even seen any downtime????????????????


927.8.2014 03:00

It would be pretty near impossible to ddos on all the sony servers as they aren't located in one place,i assume nothings changed since i was on last so there'd be independent servers located AU servers for NZ & Australia,American servers,british servers,German,Swiss,Portuguese & Japan all of which are independent of one another,then there's games that are not served by sony like EA unless that's changed

1027.8.2014 11:48

Originally posted by xboxdvl2:
is this article even right??????
I must have a super internet connection or something as this article was publish on the 25th and i was on psn playing grid 2.
Infact i've been on psn daily and havn't even seen any downtime????????????????


Article was published at 2pm EST 8/24, Under 2 hours after Sony confirmed downtime but 8 hours after initial downtime reports.

The funniest part of the attack is the "waves of cash not spending on PSN" part. Sony has lost billions of dollars over the past 5 years, and is nowhere near profitable.
This message has been edited since its posting. Latest edit was made on 27 Aug 2014 @ 11:50

1127.8.2014 18:57

The complaints about poor network was the reason many left for xbox live back in 05 & onwards In NZ & Australia. Obviously it wasn't the only reason there was halo franchise amongst other top titles at the time & very few kiddies.On the face of it the xbox live servers seemed far less laggy ; however in looking back i firmly believe the lag was more hardware software related (as i stated earlier games lagged offline)& possibly connection speeds were getting better.
My nephew when he stayed for a few weekends (around 2008 ?-2012)& used his PS3 i was surprised at how very little lag there was; whether on i think it was battlefield bad company or any other sony game he played online especially when rooms (multiplayer games) had large numbers which was always an issue on the ps2

1230.8.2014 22:44

Didn't MS use P2P instead of main servers? That's why XBL was always shit when you played peeps outside your country. At least, that's the way it was in Oz.

1331.8.2014 03:17

3 types used if link is anything to go by
dedicated
server/client
p2p

http://www.eurogamer.net/articles/digit...x-live-analysis

1431.8.2014 06:10

Originally posted by scorpNZ:
3 types used if link is anything to go by
dedicated
server/client
p2p

http://www.eurogamer.net/articles/digit...x-live-analysis
Cheers. Thanx for the link.

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