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Daedalus R9 Released

Discussion in 'Sony PSP - Mod and firmware discussion' started by FcukMe, Feb 21, 2007.

  1. FcukMe

    FcukMe Member

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    You’ve read about it over and over again, and now, we at PSP Hacks are proud to present, Daedalus R9 — the one and only N64 emulator for the PSP. StrmnNrmn has devoted a significant amount of time and work into this… ahhh… I’ll shut up now — here it is…

    The R9 overview:

    * Faster
    * New UI
    * Audio
    * Various graphical fixes

    StrmnNrmn, you truly kick ass, sincerely.
     
  2. FcukMe

    FcukMe Member

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    and before anyone says i just copy n pasted it from another site ............ thats what i did.... seems it aint as good as we hoped but better then 99.9% of us could ever do
     
  3. funman22

    funman22 Member

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    ive just tested mario 64 with this and its good stuff. still slow but audio is good.
     
  4. Static_

    Static_ Regular member

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    Anyone tried The Legend Of Zelda - Ocarina Of Time rom on this?

    If that works on my PSP, I'll literally cream my pants.
     
  5. raganarok

    raganarok Guest

    lol i tried it and it works but slow :(
     
  6. matt11504

    matt11504 Regular member

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    i dont if its just my rom but the audio sucks when i play mario 64 its real bad like i would rather have no audio at all than this crap.
    anybody else have this problem?
    plz say its my rom
     
  7. Static_

    Static_ Regular member

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    What ext. should Daedalus ROMS have? Mine are .ROM and they seem to not have sound? Also a couple .v64 (which I havn't tried yet)
     
    Last edited: Feb 22, 2007
  8. Static_

    Static_ Regular member

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    Anyone? Havnt had sound work on any ROM on Daedalus r9..
     
    Last edited: Feb 23, 2007
  9. The_Arc

    The_Arc Regular member

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    Try enabling sound, ive not checked with R9, but R8 could only take .ROM files, however it didnt mind if you just renamed a .z64 file.

    R9 is a great improvement over R8 and now StrmnNrmn is looking into ME coding, then next release should see MASSIVE speed gains. Hopefully by R12 we will have full fps gaming.
     
  10. Static_

    Static_ Regular member

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    Im getting alot of lag when using Daedalus, and I assume turnign up the CPU speed will help. Now when I do that, do I watn to turn up "speed in XMB" or "speed in UMD/ISO" What does each one do?
     
  11. The_Arc

    The_Arc Regular member

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    Its already set to 333mhz, as far as i know Daed automatically ramps it to 333 when starting up, i could be very wrong though

    If i am it would be the ISO/Game setting, see if it makes a difference
     
  12. matt11504

    matt11504 Regular member

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    so if i rename my mario64.z64 rom to mario64.rom it would work better with audio?
     
  13. Static_

    Static_ Regular member

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    Has anyone had any success with any games runnign even close to normal speed on Daedalus? Maybe I'm doing something wrong, or maybe I expected too much from my first version of Daedalus, but basically no games sofar are playable, even the menus lag. Mario 64 and Mario Kart seem to be the only exceptions, running at 5/10, 6/10 - 7/10 of the regular speed.
     
    Last edited: Feb 23, 2007
  14. funman22

    funman22 Member

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    yeah your expecting too much. ive got my cpu clock at 333mhz xmb and iso/umd and its still very laggy even with mario 64.
     

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