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emulation saving?

Discussion in 'PS2' started by Bobbinbob, Apr 14, 2005.

  1. Bobbinbob

    Bobbinbob Regular member

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    i was wondering how games and progress are saved using emulators on the PS2. is it saved to the memory card? if so how much space is needed? this is mostly directed twords the sega emulator and snes station, but, for a more informative topic, post more if you want : )
     
  2. romero

    romero Regular member

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    PGEN and SNES Station both have possibility for saving in memory card, and there are several options for that.

    Snes Station have abilities for state saving and SRAM saving. State saving means that emulator makes a kind of freeze frame from the game, so when you load saved state game starts exactly from the point where you saved it. SRAM saving emulates saving possibility of original cartridge if game had one (like Super Mario World), ROMs cannot update these saves automatically so you must save SRAM by yourself.

    In PGEN there's options for state saving into memory card and quick state save, which won't use the memory card but makes saving in PS2's memory.

    Saves won't take much space, I don't remember exact sizes but over 100Kb saves are rare if there's even so large ones.
     
    Last edited: Apr 15, 2005

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