120fps for PS3?

Discussion in 'PS3 - Modding & Hacking' started by Richaayy, Oct 29, 2005.

  1. arcanix

    arcanix Active member

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    Only n64 was 64bit, and it was just a gimmick. Ps2, xbox, xbox 360 all are 32bit. As said, bits are outdated now.
     
  2. oofRome

    oofRome Regular member

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    "bits" aren't exactly outdated, arcanix.
    I noticed you have an AMD64 processor. Catch my drift?

    Sort of off topic, I suppose...

     
  3. arcanix

    arcanix Active member

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    I meant to say that bits are outdated when comparing consoles. It worked earlier when the bitrates where doubled on every generation, but now the limit is 64bits (which is not used by any console, n64 being 64bit was just a gimmick). Only support for 64bits is on pc (win xp 64-bit edition), and there's no advantage using it now.
     
  4. Reasons?

    Reasons? Guest

    why would sony render 120 fps when it could render 45fps in higher detail. let the game devs use the systems power for a purpose, not a big number

    i have a feeling that it's just a number that may be true, but is for show, and in te end the games will tax the PS3 more and it will run at 45-60 fps
     
  5. TruthMan

    TruthMan Regular member

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    yer they aught to make the game effects look incredible and let the framerate be 60MIN at least.
     

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