Hey guys, so i applyed a pff patch to the turf map using dothalo, clicked fix encryption, and replaced it witht the original map. then i put in halo 2, and it fails to load, why?
Use either "Encryptomatic Signature" or "Map Resigner" You can get these tools from - www.halomods.com forums. -Mike
Yeah i did use "ES" but it still wont do it, i copied halo 2 maps to xbox hard drive, and replaced the map, with the modded one patched, and signed, but when i play, it just plays the normal map with no mods please please help.
There are many things. Too many skins, the character height, objects such as tanks replacing other objects. < Try not to take things too far when modding. -Mike
Well, objects aren't replaced with tanks.. objects are replaced with other objects. Also a lot of hex editing is used to make these map packs. It's a little more complicated than just using Dot Halo or H2 Edit. -Mike
mik3h is 100% correct ppl start replacing tons of weapons with tanks wraiths and scarabs this takes a toll on the loading of the map. So take it easy when moding dont just replace massive loads of objects with vehics and the method of making such mods will have an effect on the load up