Keylauncher exploit problem

Discussion in 'PS2 - Software boot discussion' started by cody1414, Aug 22, 2004.

  1. L-Burna

    L-Burna Active member

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    Hey cody1414 you have the order wrong when you compiled your disc that is why it isn't working man.The order should be like this:

    CDVD.IRX
    EXPINST.ELF
    SYSTEM (Change the LBA of this to 12231 which should be the LBA of the swap magic cd or Gameshark,Action Replay whatever you use to boot your games)
    Title.db (I use a PS1 disc to boot my exploit,but if you are trying to use the keylauncher exploit.It will have a title.db which launches off of the Breaker Pro Disc)


    Make a new Folder and label it FILES

    FILES:
    KL.DAT
    BOOT.ELF (KL)
    CSL.ELF (CogSwapLoader)
    CDLOADER.ELF (CdloaderV7_beta5.2)
    HDLOADER.ELF
    PS2LINK.ELF
    PS2MENU.ELF
    NAPLINK.ELF
    IPCONFIG.DAT
    IOMANX.IRX
    PS2DEV9.IRX
    PS2IP.IRX
    PS2LINK.IRX
    PS2SMAP.IRX
    UNRAR.IRX
    SYSTEM.CNF

    Make a new folder and label it DUMMY

    DUMMY:
    DUMMY.BIN (it is a dummy file filled with zeroes,helps the exploit boot and so forth)

    This is the order you should follow cody1414 when you compile your disc.If you have different files then what is stated you know as your .ELF files then you will have to look at your KL.DAT file by opening it up with word document or text to look at it to see what it says.It should look like this:

    AUTO=10
    []=mc0:/BADATA-SYSTEM/HDA.ELF;HDAdvance
    /\=mc0:/BADATA-SYSTEM/PS2LINK.ELF;PS2Link
    O=mc0:/BADATA-SYSTEM/BOOT2.ELF;CogSwapLoader by Hermes
    X=mc0:/BADATA-SYSTEM/HDLOADER.ELF;Hdd Loader Free
    R1=mc0:/BOOT/EXECFTPS/EXECFTPS.ELF;ExecFTPs
    R2=mass:/KL/HDLOADER.ELF;HDLoder (USB)
    R3=
    L1=
    L2=
    L3=

    This is a example of a NTSC KL.DAT where NTSC uses BADATA not BEDATA.If you are using a Europe console you should be using BEDATA and if you are using a Japanese console you should be using BIDATA.I made a guide probably not the best one made on making a Independence Installer for the memory card,but if you want to look at it you can find it here http://forums.afterdawn.com/thread_view.cfm/109289 .I know everybody has there own ways of making there exploits,but I like to make it simple so I try to explain it as simple as possible.I am trying to help as much as I can on the memory card exploit,but if you have a different technique share your technique.

    Peace L-Burna
     
  2. cody1414

    cody1414 Member

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    I decided not to use a cdr to install to my memory card at all. Instead I was able to get X-port. I copied my system configuration file to my pc, modified it, and sent it back to my MC. But I still cant get the keylauncher to boot. Im not sure exactly how the system file should be set up. I dont have breaker pro so I cant use that disk. I tried making a new title.db file using titlemanfrontend and added crash bandicoot, the original ps1 disk, and the hdd utility disk (DVD) just to see if it would work. I copied all the nessesary files for the programs that I want to boot off of Keylauncher to the system config file using KL4.0 as my boot.elf but Im not sure if my title.db is set up right. I opened it in word pad and there is a lot of gibberish including my id numbers i added but at the very bottom it says: mc0:BRDATA-SYSTEM/BOOT.ELF could that be the problem? My ps2 is a US console so my system file is BADATA-SYSTEM. Also using the program to edit ps2 saves on pc im not sure exactly where to put the title.db files and if Im suppose to put all the other files in a folder.
     
  3. pandylion

    pandylion Guest

    Hi there all...

    Now, Ive been reading this with great interest but have a couple of problems.

    I am using hdloader and dont have any kind of swap disc, however I *do* have a image that I made (an NRG) that isnt burnt to cd because I cant do nothing with it LOL.

    However, the image is all made up with the elfs in the file folder and so forth and is set to boot from my UN jammer lammy psone game.

    Now you've all probably worked out that I cant get the files onto the MC well heres my question...

    I have execftp installed into my hard drive and can run it, so I can access my ps2 from the PC and get a lovely view of my memory card on there.

    So, This stuff thats packed into my image (system file, file folder and so on with all the lovely elfs that make the ps2 do all this cool stuff) and all the keylauncher files are there.

    Can I FTP all these files (all the ones that are in the image) direct to the memory card?
    Infact scrub that, I can, but it didnt work.
    So what I need to know is *exactly* where they need to be on the memory card and what the file structure would look like...

    If someone can please tell me (maybe by looking at their memory card accross a network) how the keylauncher and all its files are laid out on the memory card then Ill give FTP a try.

    If it can be done like that I'll do a full how to on it afterwards (including all the setup of execftp)

    Thanks

    Andy
     
  4. josebest

    josebest Member

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