N64 Roms Direct Boot

Discussion in 'Nintendo Gamecube - General discussion' started by Sonikku, Jan 23, 2006.

  1. Sonikku

    Sonikku Member

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    Hey I have a GC modded with the XenoGC modchip. I was wondering if theres a way to make bootable N64 games on it. I remember using my BBA and PSO to play MKart64 on it. kthx.
     
  2. Venom5880

    Venom5880 Regular member

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    There is, but I never bothered learning how.

    There are a few ways to go about it. Things like using the one Nintendo made when they ported Zelda to the GC to play other roms by injecting them and putting a bunch on the same disc. Someone else could probably explain it better.

    I think there are homebrew emulators that have been ported over from the PC as well, but those don't seem to work nearly as well as the Zelda one as I recall.
     
  3. neo2k82

    neo2k82 Member

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    can anyone pm me or give me the steps of doing this?im very interasted in doing this and i have that zelda colecters edithion and the disc with the 2 zelda orcania of time games on it.
     
  4. evlspcmk

    evlspcmk Regular member

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    well i just downloaded a bunch of N64 roms converted them to gcm, renameded them to iso and they work fine on my qoob pro.
     
  5. nsx88

    nsx88 Member

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    does that mean you have one n64 rom on one dvd, not multiple games right?
     
  6. edster007

    edster007 Member

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    Could someone be kind enough to set up a download of the Zelda N64 emulator ROM. I would love to try to inject a few classic Roms and create an ISO. I found the injector but can't seem to find the Zelda Emu.

    Thanks, greatly appreciated.
     
  7. evlspcmk

    evlspcmk Regular member

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    multiple roms per disk , its usually 3 per disk, which is allright
     
  8. edster007

    edster007 Member

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    Three is still better than one. There's only a few Rom's I really want.
     
  9. nsx88

    nsx88 Member

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    what I was trying to get at is the capacity the disc can hold and still have all the roms boot well. typically we have 1.46 gigs of space, how much memory can 1 n64 rom possibly occupy? I have a backup of a n64 game on my pc right now that's 32mbs "mario party 3".

    so is 3 the magic number? or can we add more?

    thanks for the replys.
     
  10. Venom5880

    Venom5880 Regular member

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    Get the Viper Multiboot ISO Creator. It'll let you fill up as much space as possible.

    And yes, it works on more than just Viper chips.
     
  11. nsx88

    nsx88 Member

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    xeno chip by chance?
     
  12. neo2k82

    neo2k82 Member

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    viper could i get a link to get that Viper Multiboot ISO Creator?thanks
     
  13. neo2k82

    neo2k82 Member

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    hey venom5880 i got that Viper Multiboot ISO Creator so now what?yo evlspcmk i sent you a email asking you how you converted the roms to gcm and asked what are the steps to get them to play.so ppl how do i get the roms to run and what do i need?lets say i have a moded cube with a qoob pro or viper extreme.now i also have that zelda colecteres edithion disc and the other one with the 2 zelda orcania of time games on it.are those disc's or one of them even needed to get n64 roms to work?also what software do i need and what are the steps to get this happing.
     
  14. evlspcmk

    evlspcmk Regular member

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    i dont use the vper tool for the multi iso, i just select the files in nero and burn them in seperate

    well i dunno if 3 is the magic number but when i unrar the roms they turn out to be like 500mb so if u can make them smaller than more.
     
    Last edited: Jan 26, 2006
  15. neo2k82

    neo2k82 Member

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    do i need a chip in my cube to use a n64 emulator and play n64 roms and is there a way to do that without a chip?i have that max drive pro if that helps any.yo evlspcmk did you get my email?
     
    Last edited: Jan 26, 2006
  16. evlspcmk

    evlspcmk Regular member

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    yea i got it, i dont think you need a chip, i got the roms working with SD loader fine but same deal should apply for MDP method. ill send u the tool i used to convert them through email Neo.
     
  17. neo2k82

    neo2k82 Member

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    ok thanks.
     
  18. nsx88

    nsx88 Member

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    are any of these roms savable? in terms of gameplay.
     
  19. trigga71

    trigga71 Regular member

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    what program or what do i use to convert N64 roms to gcm?
     
  20. Sonikku

    Sonikku Member

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    Alrite I got it working, it boots with no problems right in Mkart64.
    Here's what I did.

    Using Pheonix I loaded MKart64 and took the hidden file it makes when trying to stream the rom, "n64.iso".

    Then I used "FSTFIX 1.5F" to rebuild the iso to a managable size.
    c:\FSTFIX.EXE "N64.ISO" f
    takes awhile so be patient.

    Burned using Nero 6.

    Inserted into XenoGC modded GameCube and behold it works.

    There's still a few things I want to know. -

    Can I use 1 DVD for multiple roms(1 ritek04 for a 20MB n64 rom is a waste)?

    Is there a way to hex edit the rom so everything is unlocked, sorta like what GameShark does but in a permanent manner?

    Wonder if there can be network play, maybe with GCARS?

    And finally, are there any new N64 emu's released for the GC. The loader Pheonix uses the loader from the OoT:MasterQuest disk. I heard a collectors edition version came out featuring Majora's Mask. Has this version been released, and if so any new compatible games?(really hoping for Super Smash Brothers)
     

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