Nero burn Super Mario Bros. melee ISO Problem. Block size wrong?

Discussion in 'Nintendo Gamecube - General discussion' started by Cloud637, Sep 27, 2007.

  1. Cloud637

    Cloud637 Regular member

    Joined:
    Feb 18, 2004
    Messages:
    103
    Likes Received:
    0
    Trophy Points:
    26
    I have a modded Wii to play this game.

    I have tried to burn the ISO image file and it says this:
    "Foriegn Image File"

    "The entered block size does not correspond to the image length.The block size may be wrong.Do you want to correct the value or ignore the problem?"

    You can click "ignore" or Correct". When I chose correct, I switched the block size from 2048 to 2352 and it still says the same thing.

    I Super Smash Bros. Melee ISO file size is 1,430,791,868 and the size on disk is 1,430,794,240.

    Does anyone know how I can fix this problem?

    If I just click ignore and burn it in 2048, will it mess up my Wii when I am playing it? Thanks
     
  2. HyeVltg3

    HyeVltg3 Member

    Joined:
    Nov 24, 2004
    Messages:
    8
    Likes Received:
    0
    Trophy Points:
    11
    Guess the junk-data from you .iso was removed/wiped....

    My SSBM iso is 1,459,978,240 bytes.... you can fix this with Wiped GCM Fixer, a Dos program. i could upload load it but.... u need?

    Mine works but so far only problem is it freezes right after i get congratulated for beating master hand....so i think my copy is bad or the burning speed was too high.
     
    Last edited: Nov 1, 2007

Share This Page