I dont play ps1 backups so I never tested if the time is the same with ps1 backups. I think ps1 games also have 8,5 minutes before laser stops. You can test it by making the room where the ps3 is as quiet as possible. Then put in a ps1 original and start a stopwatch. After about 8 min and 15 seconds you put your ear close to the drive. After about 15 seconds you'll hear that the disc stops spinning (if it is 8 min 30). If you dont hear that disc stops spinning than its probably other time.
Yep, just checked it, 8 minutes 30 seconds exactly. With loading these backups, say you load one with the swap switch and play it, turn off the ps3, and turn it on again. Do you still need to do the swap switch again?
If you turn on the ps3, it will read the disc as if you put a new disc in, so it checks if it is a real disc or not. So the backups will be reconized as a data DVD, and not playable.
Do you think the CD laser for PS1 backups would burn out just like the DVD laser would if you switch discs without waiting, or is it possibly only a problem with a DVD laser? Another thought...what if you put the gameshark 4.0 disc for PS1 in the ps3 and pressed start game? In the original PS1, this stopped the disc and laser so you could swap it out with the game you want to play with codes. As you may or may not know, this also allowed you to play backups. Though I'm not sure if it would run, since I just tried the only copy of game shark i have (3.4 for ps1) and that oddly shows no screen but does emit audio.
I thought dvd laser can break when it's trying to focus on the disc but it can't (I'm not sure). CD laser will also try to focus on some spot who isnt there. Maybe because cd laser is less powerfull it wont get killed so quick, but there is still much chance it can break. And I think it is also bad for other parts of the ps3 to eject a spinning disc. If I put my original OPM ps2 game demo disc in the ps3 it says ''This ps2 game is not compitable with ps3 yet'' (thats a pal ps3, maybe ntsc will launch more games?) So I dont think they did make gameshark compitable. Swap switch also dont work on ps3. If you already have the disc its maybe worth a try, but I'm almost sure it wont work. Maybe you can search somewhere on internet if someone tried other versions of gameshark. [/quote]
Well I have just done a lot of experimentation doing this swap trick the manual way (having the bluray drive open, switching discs manually). Backups of Gameshark 3.4 and 4.0 for PS1 run, but do not display any picture, but do emit sound for some reason, controller input does nothing. Useless Backups of Gamshark lite, 3.0, 4.1 for ps1 don't run at all. WTF moment, in that Gameshark 5.0 for PS1 DOES run as a backup on the ps3??? If I go to press start game though, the disc keeps spinning in the ps3, so its pretty much useless. Codebreaker also doesn't work. So basically, nothing I did helped me bypass the 8.5 minute wait for the disc to stop spinning.
I think the ps3 needs an other code to let the drive stop spinning. Code that does work for ps1 doesnt work for ps3.
That's kind of far off from right now. You would have to use a JAVA file to communicate with a system file. The PS3 file system is heavily encrypted, not to mention you also have the hypervisor looking over things of that nature.
What happens if (when you have the load/eject motor in manual control and the load sensor disconnected) you put in an original disc in the ps3, select it in the XMB, press triangle and go to "eject disc" but leave it in there? I'm guessing the only thing that happens is that the image of the disc will disappear from the XMB.
I wonder, have anyone tried to make a switch for the power supply on the blueray drive? This will cause the spining to stop and the laser to be turned off. Then use the regular switch to put out/in the DVDs. Since we are using an outer power supply for the BD motor it should work fine even if the whole power of the drive is shutted off. If someone alredy tried this let me know please, if not I might aswell try it
I'm not 100% sure if I did this. Cause I more tested putting out harddrive (then ps3 freezes). But I thought I also got out the whole connector (so all 4 wires) but ps3 probaly crashed. (dont remember, quite a while ago) Maybe disconnecting only one wire (dont know wich of the 4 ones) dont causes ps3 to freeze. Then the ps3 thinks he is ejecting the disc and the blue led in front of the ps3 flashes. Image from disc dissapears. Also works with sensor enabled. I know that cause my ps3 cant eject discs anymore so when I press eject that happens. (original wires still attached to motor.)
I need some help please, i did this mod on a launch 60gb ps3. lets just say it didt go that well. The wires i used were too thick so whenever i closed the lid they would get stuck. i finally got it closed and a wire came loose so i had to open it again. The second time i opened it i slipped and dropped the bd rom on the case. This caused a huge scratch on the case, the bd rom drive still works thankfully. After hours of fiddling i finally done it. It all seems to work however im worried that there is a short somewhere because the ejecting is very slow when using the batteries (brand new duracell). i have use 3 switches. Is there a way to know if there is a short somewhere?
hmm, if there was a short it wouldn't work at all i think. But you're using the 3 switches version so I'm not certain.. You're using 2x AA batteries right? (3volts) Later, TSR
When I used batteries ejecting was also pretty slow. (But batteries werent new). Now I installed the internal power mod (power comes from memory card reader) Thats much faster, and its about 4,5 volts (posted it somewhere in this topic.) So if you really want it faster, maybe you have to install 3 batteries? (I never used 3 batteries so I dont know for sure if its not too much for the motor). And are your batteries connected in series? Cause maybe they are connected parallel and that makes it only 1,5 volts total.
Thanks for your help (2 above me) I checked using 3 batteries but it was too powerful and made a clicking sound after the disk was in. I put my switches where my card reader was so thats not an option. What i did was open up a memory stick Duo usb card reader and soldered red to pin 9 and black to pin 1. I slot this in the usb drive and it supplies the correct voltage, however a memory stick card has to be inserted for it to work.
I think someone in the forum had this problem but i can't seem to find a solution for it... i install the switch and got it to take discs in and out but the disc doesn't spin. I tried connecting the stock back and red wires along with the toggle switch wires in them but it still won't move. So does anyone know what i should check to fix this problem...
Are you sure you put in the ribbon cables propperly. Also you should insert the disk when the ps3 is off. After it is inserted you then turn it on. It should then spin up. If it still dont spin you could have a faulty drive controller board
Actually, when ps3 is off and you insert a disc, it should switch on automatically or you screwed up somewhere. Later, TSR