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doom3 is messed up

Discussion in 'PC hardware help' started by shenfo, Jan 24, 2005.

  1. shenfo

    shenfo Member

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    i installed doom 3, and it installed beautifully, or so i thought. i tried to run it and got this error

    2793 MHz Intel CPU with MMX & SSE & SSE2
    512 MB System Memory
    128 MB Video Memory
    Winsock Initialized

    doom using MMX & SSE & SSE2 for SIMD processing
    enabled Flush-To-Zero mode
    enabled Denormals-Are-Zero mode
    ------ Initializing File System ------
    Current search path:
    C:\Program Files\Doom 3/base
    C:\Program Files\Doom 3\base\pak004.pk4 (5137 files)
    C:\Program Files\Doom 3\base\pak003.pk4 (4676 files)
    C:\Program Files\Doom 3\base\pak002.pk4 (6120 files)
    C:\Program Files\Doom 3\base\pak001.pk4 (8972 files)
    C:\Program Files\Doom 3\base\pak000.pk4 (2698 files)
    C:\Program Files\Doom 3\base\game00.pk4 (2 files)
    game DLL: 0x0 in pak: 0x0
    file system initialized.
    --------------------------------------
    ----- Initializing Decls -----
    ------------------------------
    ------- Initializing renderSystem --------
    using ARB renderSystem
    renderSystem initialized.
    --------------------------------------
    4966 strings read from strings/english.lang
    ********************
    ERROR: LoadTGA( textures/bigchars.tga ): Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported

    ********************
    idRenderSystem::Shutdown()
    Shutting down OpenGL subsystem
    ...shutting down QGL
    LoadTGA( textures/bigchars.tga ): Only type 2 (RGB), 3 (gray), and 10 (RGB) TGA images supported

    Shutting down OpenGL subsystem
    ...shutting down QGL

    i have no clue what all this means, can someone help me out, thanks in advance
     
  2. ddp

    ddp Moderator Staff Member

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    what directx version you running, have you got latest drivers for video card, check game site for patches & faq to your card
     

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