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HALO 2 MODDING tutorial - NO EMAIL addresses or instant banning

Discussion in 'Xbox - Software discussion' started by xyron, Oct 16, 2005.

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  1. xnoobiex

    xnoobiex Member

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    it will say one or more players in your party is banned from halo 2 matchmaking. I know this because i got banned
     
  2. ModKing13

    ModKing13 Member

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    does this flash for softmod also work on xbox 360 if u hook it up inside the xbox360???
     
  3. ModKing13

    ModKing13 Member

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    I downloaded my .NET Framework for my comp. and i then downloaded dothalo and i still cannot get into dot halo or h2edit can someone tell me what im doin wrong
     
  4. drevilyhn

    drevilyhn Member

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    hay how do u add a plugin to dot halo i have the newest ones but i dono how to put them on
     
  5. Nimex

    Nimex Member

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    Hey guys! I'm finally back. I'll be off and on for the next few months, working on some projects. Before I have to go again, ModKing13, try downloading and installing DotHalo from a DIFFERENT site. It may be a back file. Drevilyhn, copy and paste the plugin files into the plugins folder of dothalo- that simple. Hope it helps.
     
  6. kyle218

    kyle218 Member

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    ok i just put a chip in my box how do i save halo 2 to the hd??
     
  7. Nimex

    Nimex Member

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    #1: You DO NOT need a chip for that or any other mod
    #2: You will have to download an app (or use a program that came with the chip) to rip the halo 2 disk to the HDD or your computer (easier to put it on your xbox)

    You will not be able to fit many games on your xbox hard drive unless you upgrade it.
     
  8. apmo6134

    apmo6134 Member

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    ok what do i do with .sppf's i have an ftp and my maps are on my computer and i have dothalo...what do i do
     
  9. popacap

    popacap Guest

    hey whatsup. i am sick and tire of doin my own maps, and i cant find any good ppf sites. can some1 please pm wiling to send me their maps, or good websites with ppf's or maps. tyVM
     
  10. Nimex

    Nimex Member

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    apmo6134, get a sppf (s = super if you didnt know) patcher and apply it to the map that way. Then put the map on the xbox.
     
  11. Disturb1

    Disturb1 Member

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    How do you remove the barriers like on turf and get that little space ship looking thing out i want every one to be able to use my mods how do i do that also?
     
  12. apmo6134

    apmo6134 Member

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    whats a good sppf patcher?
     
  13. modr2b

    modr2b Member

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    Is there any way to mod using the multiplayer map pack? My hard drive doesn’t seem to be big enough to copy halo 2 to, also there are several small partitions on the hard drive that I do not know how to delete. I have the multiplayer map pack and I tried to replace one of those maps with one of my modded maps, this failed. I heard you have to do something with the mainmenu.map file to add your map to the list but that is only if you can run halo 2 from your hard drive. Please let me know if it is possible to use the folder with the multiplayer map pack files on the hard drive to add my maps or if you know how to delete the partitions on the hard drive to get one large chunk of space, I still am not sure if I would have enough space to copy the whole halo 2 DVD. I really don’t want to spend money on buying and formatting another, bigger hard drive for my Xbox.

    Thanks
     
  14. Skwyrl

    Skwyrl Member

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    I dont think you can fit Halo2 and the map packs on to your xbox harddrive. (at least i couldnt). Rip the files from your halo2 disk to your computer, ("xbox ripper" is good for that)and then leave a few maps out, dont put them all on back on your xbox. I left out all the singleplayer maps, and just play them from my CD. Do you want the unmodded multiplayer maps? Because if you dont, you can just get the program CMR, (coolspots map resigner) and sign your modded map to the code of the old unmodded map, and play away without having to do anything to the mainmenu file. look around in sourceforge, i think thats where i got my copy. Youll have to find the codes to sign them to yourself though, im too lazy. You should be able to get the codes to sign them to by putting the unmodded map into the CMR, and just copying down the code it says before you do anything to the map. But im not sure. I think you can get a tut on how to mess with the mainmenu.map on assassinsforhire.com if you still want to try that.(its a dead forum, its ok, but the tutorials and stuff are all still there.)
     
  15. Ddogg33

    Ddogg33 Member

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    does anybody know how to add symbols to the game variant name, customize your player symbol, and make spawn mods, i haven't been able to figure those yet. My box is modded and halo 2 saved on the hdd so modding is no problem! can someone help me?
     
  16. shadow84

    shadow84 Member

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    yesterday i put a wmv on my xbox and when i tryed to play it and it wouldent play for me what am i doing wrong?
    I took the wmv from my comp and put it on a cd-rw and then put it in the xbox and then copyed the wmv to the xbox
    then when i go to play it wont play but i have some other wmv on some other skin file and it plays. is there some kind of patch i got to put on the wmv or something???
     
  17. Ddogg33

    Ddogg33 Member

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    can someone please guide me through making spawn mods for halo 2?
     
  18. Ddogg33

    Ddogg33 Member

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    Can someone tel me how to make spawn mods for halo 2?
     
  19. Ddogg33

    Ddogg33 Member

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    nm i figured out the spawn mods. can someone tell me how to auto aim on the sniper rifle?
     
  20. Skwyrl

    Skwyrl Member

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    To auto aim anything, open the map you want to auto aim on in insolence, and go down to the weapon tag. Double click on the weapon that you want to change(in your case objects\weapons\rifle\sniper_rifle\sniper_rifle)and make sure it says Edit mode somewhere along the top of the window that opens. The window that opened should say stuff like bounding radius, pickup, swap, etc. Go down that list until you find Auto Aim Angle(Radians)and change that to either 1 or 360, (i dont know which). go to the tag a below that that says Auto Aim Range, and change it to something stupid like 500. You now have a sniper rifle that will automatically aim at any enemy on the map, no matter where they are. Not sure if it works through walls or not though. The auto aim should always lock to the head.

    Takes a lot of the fun out of the game though. I personally wouldn't like to be playing against you. :)

    Now for my question:

    If you edit the values for any weapon in the single_player_shared.map file, will that weapon be edited for the whole single player campaign, or even at all?
     
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