1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Halo2/3 chat.

Discussion in 'Xbox - General discussion' started by Nephilim, Jan 4, 2005.

Thread Status:
Not open for further replies.
  1. T4spartan

    T4spartan Regular member

    Joined:
    Dec 14, 2004
    Messages:
    358
    Likes Received:
    0
    Trophy Points:
    26
    Sgt. Johnson and the other marines on the peligan couldnt be found because they had their transponder signals turned off so they can stay hidden. Plus Cortana only assumed there were dust and echos because it was hard for her to do an active scan of the area due to the trillions of objects and pieces of Halo floating in space.

    Here you go I got this straight form the book

    A moment later the scanner panel dimmed and Cortana said, "There's still nothing, Chief. All I'm picking up is a strong echo from the moon... but there are no transponder signals, and no distress calls."
    "Your not doing an active scan?", Chief asked.
    Her Tiny body appeared again, and this time static flashed across her figure. "There are trillions of objects out there. If you want I can start to scan and identify each individual piece. If we sit here and do nothing else, that would take eighteen days."
    "What if someone's out there but they turned off their transponder? What if they dont want to be found?"


    From there they discover a peligan hidden behind a rock.

    Peace out!
     
    Last edited: Jun 5, 2005
  2. Jr24

    Jr24 Regular member

    Joined:
    Nov 18, 2004
    Messages:
    284
    Likes Received:
    0
    Trophy Points:
    26
    I dont think the other spartans r on earth defending it bc the spartans always work as a team and it wouldnt make sense for them to all be defending earth and not be with their cheif spartan Master Cheif. I think they r somewhere out in space and hopefully will come into play in halo 3 bc once again it wouldnt make sense for them not to come to earth and try to defend it exspecially if they know MC is doin all he can.
     
  3. Jr24

    Jr24 Regular member

    Joined:
    Nov 18, 2004
    Messages:
    284
    Likes Received:
    0
    Trophy Points:
    26
    and i dont see a need to have upgrades in halo 3. i really dont care to have ne. wat more could they give MC? he is practically invincible already. watta u want a jetpack(which would prolly be pretty cool LOL)? Neways i think bungie just needs to have MC kik covie a$$ and not stop and pick up a king sized candy bar along the way.
     
  4. rap4life

    rap4life Guest

    they should make Halo 3 bigger then halo 1&2 but together x2 that would make alot of ppl get it. What do u think the story would take place on earth,ring, or coventent home planet. will you only play as the master chife or with that Elite. Do think the Elites and humans will team up. any ideas
     
  5. DAKHAlO

    DAKHAlO Guest

    Yeah, theyre gonna team up, I think we all agree on that. There will probably be some loyalsit elites(still with the covenant) and rebel elites.
     
  6. andy2000

    andy2000 Guest

    They should defintely take the arbiter out!!

    Quick question-
    I'm almost finished The Flood and i wanted to know what first strike was about, is it the story of the game Halo 2 or is it in between halo 1 and 2?
     
  7. Darkreapr

    Darkreapr Regular member

    Joined:
    Dec 16, 2004
    Messages:
    191
    Likes Received:
    0
    Trophy Points:
    26
    I don’t see what the big deal with the arbiter is. I think it was a great idea. It gave us a side on how the covenant work.

    Okay, I got a little curious on why the covenant started attacking humanity. I remember reading in the fall of reach that they said humanity was an affront to the gods, now that didn’t give me much to work with. So I did a google search, and found that only the prophets know why they are attacking humanity. To support the whole elite human alliance here is some even better news. I found out that the elites are confused in why the prophets are not offering the humans sanctuary to the covenant due to our tenacity and cunning in battle. I think the prophets waged the holy war not because of something we did. I thinks its because of them not being able to use and operate forerunner technology.

    If any one wants anymore info Pm me.
     
  8. Sublique

    Sublique Regular member

    Joined:
    Dec 29, 2004
    Messages:
    189
    Likes Received:
    0
    Trophy Points:
    26
    I think the First Srike is when they are on there way home from Halo 1. Im not sure though thats what my friend told me.
     
  9. rap4life

    rap4life Guest

    i liked the arbiter. should they keep it with the arbiter or another one to plays as, what i mean should you play only as the master chife, with elites, and/or play as the covenant
     
  10. rap4life

    rap4life Guest

    [bold]The Halo story[/bold]
    For tens of thousands of years, it lay forgotten and derelict in a disused portion of space. Sedentary, save for the unrelenting pull of Basis and Threshold, Halo was a testament to its builders' technological capabilities. It was constructed to withstand innumerable millennia, and this superannuated edifice certainly shows that the Forerunner were very capable at their craft. So Halo sat, an orbital bear trap waiting for someone or something to stumble upon it and trigger its proverbial spring. And this is where Halo begins...
    Upon jumping into Halo's planetary system, Cortana and Keyes discover an interesting and immediately invaluable fact about Halo: it's a habitation with an Earth-like atmosphere. Halo is roughly 10,000 kilometers in diameter, and remains in orbit at a Lagrange point between Basis, the moon, and Threshold, the gas giant. With the Pillar of Autumn immutably crippled and their defeat unavoidable, Keyes decides to abandon ship and take flight to Halo.
    Halo's geography was much like they had anticipated. It was Earth-like, complete with mountains, hills, plains, seas, rivers, waterfalls, swamps, and icy canyons, with the only surprise being how multiclimatic it was, considering that Halo was artificial. At a cursory glance, it seemed to be little more than a large, artificial, and habitable ring-shaped construct. But, as they delved further into the interiors of Halo, and as they continued to monitor Covenant transmissions, they began to suspect that Halo was more than a mere living environment. The almost termitic passageways and arcane machinery of the Forerunner were intricately woven throughout the entire Halo. And although Halo outwardly appeared to be benign, it's self-contradictory purpose was soon discovered.
    When Cortana uploaded herself into Halo's network, she uncovered Halo's true purpose, which the Covenant had only had mild inferences of. Halo was designed to contain and, if necessary, prevent the Flood from spreading. Therefore, it was indeed a weapon, but not one that could so accurately be used against the Covenant's foe, humanity. With a maximum range of 25,000 light years, Halo would easily destroy them both, and all other life capable of sustaining the Flood. Whether or not it would kill any life on the Halo was never revealed.
    After Master Chief is made aware of Halo's true function, it is decided that this Halo should be destroyed, to prevent 343 Guilty Spark from finding someone else to activate Halo at some point in the future. By blasting the vent core of the Pillar of Autumn, Master Chief and Cortana succeed in ending the threat of this Halo.
    i got this at
    http://1djsaturn.20m.com/Story.html
     
    Last edited by a moderator: Jun 6, 2005
  11. rap4life

    rap4life Guest

    [bold]The Forerunner[/bold]
    The Forerunner are shrouded in mystery. Although their cyclopean architecture still remains, they have long been absent from their own creations. What little we know of them is explained vicariously through their machinery and their automatons. Clearly, they were technologically superior to both Humanity and the Covenant. Their empire spanned at least this galaxy, encompassing both Einsteinian reality and Slipspace. They are not the Covenant's gods, but are revered as god-like, having supposedly found the path to salvation.
    At one point in the Forerunner's history, they encountered the Flood. They fought, and retreated. When they had at last exhausted every tactical option, the Halo network was activated; as far as 343 Guilty Spark's data shows they, and all other sentient life in the galaxy, were all killed in the process. For whatever reason, they had felt it was necessary to contain and study the Flood, rather than destroy them outright. Their allowance of the Flood's perpetuation and storage in stasis could be considered an inexcusable lack of foresight for such an advanced civilization, though without knowing their precise reasoning, the passing of judgement is problematic.
    The Forerunner perished (or fled) some 100 000 years ago, leaving their robotic compatriots behind to defend and monitor their installations. Seeing the Master Chief and Cortana breach protocol and refuse to activate Halo 04 upon the Flood's release, 343 Guilty Spark turned Halo's only known internal defensive system on them: the Sentinels. The Sentinels are floating Mantis-like machines, using what is presumably Forerunner weapon and shield technology. Unlike the the Human and Covenant arsenal, the Sentinels used some sort of controlled stream of energy. Deadly and precise, they appear to be more like surgical cutting tools than offensive weaponry, and while effective against the Flood's lower forms, are easily overcome by the Warrior class. Delta Halo 05 was also home to a series of smaller Repair class robots, as well as to the large Enforcer class guards.
    Their relics are not restricted to Halo network. The Aztec-esque stones of C'ort Azur, the arches and weathered inscriptions of Sigma Octanus, the intricate caverns and 3km holographic dome beneath ONI's Reach complex, the ancient stepping-stones of the Grunt's homeworld, the Prophet's own claim to have evolved on an abandoned Forerunner planet, the revelation that their Ark (whatever that entails) exists on Earth, not to mention the countless installations undoubtedly pilfered to allow the Covenant to have achieved their current levels of technology, all give testament to this galaxy's permeation.
    But who were these Forerunner; these Truth-Givers? What are the details of their relationship to the Covenant; what are they to Humanity? The Covenant, garbed in their glyphs, pay an eery homage to those symbols depicted in the interiors of Halo's buildings, whereas Humankind seems all too at home and recognized by the ring's Monitors. Much remains to be answered.
    i got this at
    http://halosm.bungie.org/story/forerunner.html
     
    Last edited by a moderator: Jun 6, 2005
  12. rap4life

    rap4life Guest

    [bold]The Flood[/bold]
    The Flood: a species so eminently threatening that a powerful and ancient civilization constructed habitable rings ten thousand kilometres in diameter to contain and observe them. The Flood are as numerous as they are voracious; they neither surrender nor retreat. The Flood appear to be sentient and omni-parasitic, preying upon any host utilizing a certain minimum level of sentience and bio-mass, and can infiltrate "even advanced life forms". It is not known whether they were merely encountered, or created by the Forerunner for some purpose known only, as of yet, to themselves.
    There are five known types of Flood. There is the Ranger/Infection class, the Carrier/Incubator class, a Worker/Soldier class, a Command/Pilot form (as contained Keyes), and the Gravemind intelligence (it is not known if the Gravemind is a solitary individual or one of many such beings). To explain how the process begins would lead into a chicken-and-the-egg discussion, so we'll begin at the Rangers.
    The Rangers are small, tentacled creatures which have their own defined biological framework, which are not dependent upon a host. A Ranger will seek out any life of capable bio-mass and calcium deposits to sustain itself, and proceed to attempt to use the creature as a host, by tapping into the spinal system, suppressing the host's consciousness, embedding itself in the thoracic cavity, and releasing spores which cause the host to mutate. (343 Guilty Spark mentions these "spores" during his own synopsis of the Flood life-cycle, which may be either another term for the Infection form, or an even more base form of the Flood.) From here, it is assumed that one of three changes will occur in the host.
    The first is that the host will remain relatively physically unchanged, save for the Ranger attached to it. These would be the Worker/Soldier class, used for manual labor such as building, gathering, repairing, or defensive/offensive actions. So far, only Marines and Elites have been seen to mutate into Workers/Soldiers.
    The second host possibility is that of the Carrier, which presumably only affects creatures who are physically or mentally unsuitable to be Workers/Soldiers. The Carriers grow large epidermic sacs which contain several Ranger-class Flood. When a Carrier is in close proximity to any number of suitable hosts, it triggers some manner of biochemical reaction, causing the pus-filled sacs to explode and spread the Rangers in order to infect more hosts, and perpetuate the cycle of reproduction. When the Flood's inability to suitably care for the host body has caused sufficient degeneration, the Worker/Soldier class will also change into the Carrier form. (It is not known whether the "Juggernaut" hidden on the H2 disc is a Worker/Soldier of another race, or yet another form entirely.)
    The Command form has been seen in detail only once and discussed even less, therefore the process of its creation remains uncertain. Found on the bridge of the Truth and Reconciliation, this large multi-appendaged amalgamation appears to be a combined symbioses including several, at least in this case, Human hosts. Other than extracting information, its capabilities and roles are unknown. On High Charity, other such growths are seen lining the walls and apparently even piloting Pelican dropships, though this time with no obvious hosts.
    The nature of Gravemind taunts us all the more...
    Though they have a relatively simple procedure for reproduction, as 343 Guilty Spark states, the "parasitic nature of the Flood belies their intelligence". What is interesting is that they are able to function the machinery and technology of their host to an amazing degree, and are able to fire weaponry and repair damaged electrical and mechanical equipment at a surprisingly nominal level. The Command form (as we learn through Keyes) has the ability to access host memory, strip it from them piece by piece, and utilize it to it's advantage; the lesser Flood also possess some semblance of this ability, though from what we have seen (Jenkins) it does not appear to have such a pronounced sense of self; it does not exert the same levels of mental force or operate nearly as methodically.
    And although the Halo network is meant to ultimately starve and eradicate the Flood, their continued existence after a previous firing and eons of isolation shows ever more that though they may be contained and slowed, as a whole they are not so easily destroyed...
    got this at
    http://halosm.bungie.org/story/flood.html
     
    Last edited by a moderator: Jun 6, 2005
  13. rap4life

    rap4life Guest

    [bold]The Covenant[/bold]
    The Covenant are a religious alliance initially founded between the Elites (Sangheili) and the Prophets. Formerly at war with one another, the discovery of Forerunner technology solidified a union whereby the Elites would provide protection for the Prophets as they searched for the means by which the god-like Forerunner transcended this reality and found their "salvation". (The exact nature of the Covenant Gods themselves is unknown.) On the way, they have converted (read: subjugated) at least seven, though possibly more, species. These races include, but may or may not be limited to: Grunts (Unggoy), Jackals (Kig-yar), Drones (Yanme'e), Hunters (Lekgolo), Brutes (Jiralhanae), Engineers (Huragok; from the novels), and Drinol Beasts (possibly called the Sharquoi; seen only in concept art).
    The Covenant have a relatively high level of technology, mainly accrued from excavated Forerunner installations. The seat of their power, and the only homeworld they seem to have, is the planetoid High Charity, a tremendous semi-spherical habitat and battle station dozens of kilometers across, powered at its center by an actual Forerunner vessel. Most of their weapons are plasma-based, with the exception of their fuel-rod, particle beam, and needle ordnance. Their starships are much faster than Human vessels, and are capable of pinpoint maneuvering while in FTL travel, as is made explicitly clear several times in The Fall of Reach, when Covenant ships materialize right in the middle of a Human battlegroup. Their technological feats seem coupled with what can only be described as a reverent ignorance; they seem unable, unwilling, and vehemently against attempts (by Covenant or Human agents) to improve upon any Forerunner relics they come to acquire. To do so would be blasphemy.
    However, this alliance is far from secure. The Covenant ranks have been rife with unrest, and even assassinations within recent years. With the exception of the two founding races, all others have joined the Covenant through force and now exist as part of the caste system with strict rules guiding their upbringing and socialization to prevent any true unity among the conquered peoples. In the times of trouble and insurrection that have inevitably occurred, a chosen Elite has risen to become the Arbiter, "The Will of the Prophets", and has inevitably reestablished the peace.
    Even still, though their hatred for those filthy primates called Humans is both harsh and powerful, there remains some confusion over their precise transgression the Human race has inflicted against the Gods. The details of this Holy War appear to be known only by the Prophets; there is confusion among the Elites as to why the Humans, having proven there tenacity and worth in battle countless times, have not been offered the sanctuary of the Covenant alongside the others. From where this hatred springs, how it relates to the Covenant's "Great Journey", and more importantly, how Man may manage to survive them both, has yet to be discovered.
    Halo, according to Cortana and the Covenant databanks, holds some deep religious power over the Covenant. They have searched for these seven rings for some time, and it is through them, they believe, their Great Journey is to be accomplished. Needless to say, they are profoundly important to them; so much so that they avoid firing upon the Pillar of Autumn for risk of striking Halo 04. Upon the Human's arrival at Halo 04, the Covenant are already on the ring's surface, following course and scouring the ring for technology they can adapt to their own purposes. What is odd is the discovery of the Flood. They were come across and "released" (whether intentionally or not is unknown) by the Covenant; Human tinkering merely made the problem worse. While terrifying, the Flood is not entirely unexpected to the Covenant. It seems that they have encountered the Flood before, and may have quite a history with them.
    Spurned by the heresy of Halo 04's destruction, the Covenant juggernaut resumed their search for the other rings and installations, unwittingly stumbling upon Earth in the process. Not knowing that it was the Human homeworld, but only that it contained some Forerunner relic, the small fleet led by the impetuous Prophet of Regret was repelled relatively easily, but not before a distress signal could be sent to the rest of the armada. By following in the wake of his retreat, yet another ring was discovered, and it became apparent that the Great Journey so desperately sought by the Covenant hierarchs was nothing more than the activation of the Halo network; their Journey would not bring salvation, only death.
    As these events unfolded, the ignorant ambition of the Brutes, coupled with some shadowy need of the Prophets to remove the Elites, spilled over into bloodshed. What began with the replacement of the Elite Honour Guard with Brutes (under mysterious circumstances) ended with the murder of the Elite Council members and total civil war. Sides have been drawn, with the religiously disillusioned Elites, Grunts, and Hunters at odds against the Prophets, Brutes, Jackals, and Drones.
    Whether this conflict will benefit Humanity as they continue to struggle against the still overwhelming Covenant armada at Earth remains to be seen.
    got this at
    http://halosm.bungie.org/story/covenant.html
     
    Last edited by a moderator: Jun 6, 2005
  14. rap4life

    rap4life Guest

    [bold]The Humans[/bold]
    By the 24th century, Humans have founded a modest interstellar empire. There are at least a few dozen, but more likely one or two hundred, colony worlds within human-explored space. Some of them, if not most, are relatively heavily populated, indications of a prosperous 2 centuries exploring our neck (or arm, if you like) of the galaxy.

    Human technology is not that far advanced from what we have today; the basic technologies are mostly the same, just on a much larger scale, with the exception of FTL travel made possible by the Shaw-Fujikawa slipstream drives of Human starships. Weaponry is still projectile-based, and explosives still seem to involve chemical reactions rather than a release of contained plasma or energy. While Humans have recently come to possess artificial gravity (another product of reverse engineering Covenant ordinance, as demonstrated by the gravity on the Pillar of Autumn), they have yet to apply it to smaller planet-bound vehicles; the Warthog, for example, still uses wheels and does not hover.

    AI is a different story. Mankind has long striven to artificially produce some semblance of consciousness, and their dedication has not been in vain. In Humanity's limited extraterrestrial experience, the likes of Cortana appear only to be matched, if at all, by the constructs of the ancient Forerunner themselves. Covenant AI, though inherently complicated and dangerous, prove to be little more than simple-minded curiosities to Cortana, as she so effortlessly dissects and examines her would be tormenter. However, their exact make-up and origins possess riddles enough for the future.

    The Covenant, however, "own nothing which they have not stolen", and have had a decisive advantage so far in their own technological revolutions: the raiding of abandoned Forerunner complexes, caches, and worlds. But, as Humanity's resistance plays out across the fields and starscapes of the Milky Way, mankind not only adapts and incorporates, but creates and improves. The Mjolnir armour and shield technology, coupled with the yields of Humanity's fascination with sentient constructs has so far been the most successful of their ingenuities.

    The bulk of Humanity still does not know about the events which transpired after the Pillar of Autumn jumped away from the Reach system; the Master Chief and a handful of Human survivors wrenched from Installation 04's wreckage, are the only remaining witnesses of our race to the Flood and the Forerunner machines left on Halo. All they know is that their last hope, Reach (and her military forces), is either completely lost or severely impeded (depending on the number of surviving Spartans), and that the Covenant still loom over Human space. Even with ONI's morale-boosting propaganda and hush tactics, every night they watch the sky, waiting for the hammer to fall. Earth cannot last long.

    got this at
    http://halosm.bungie.org/story/soylentgreen.html
     
    Last edited by a moderator: Jun 6, 2005
  15. rap4life

    rap4life Guest

    [bold]SPARTAN [/bold]
    The modern Spartan program (in contrast to its ancient Greek counterpart ) was initiated in 2491, an element of the ORION project. Though not much is known about the first generation of warriors (their training, augmentation, goals, etc.), they were successful enough to garner the necessary consent for a second phase, aptly named SPARTAN II. Under Dr. Halsey, the Spartans would be developed in conjunction with the MJOLNIR armour project, the culmination of a powered exoskeleton technology that had been used for some time by the UNSC, and when discarded, by frustrated cargo handlers everywhere. The initial goal of the SPARTAN/MJOLNIR project was to provide a surgical strike team capable of dealing with Human rebellions quickly and efficiently, averting the use of large scale military force, and preventing the civil war, and tremendous loss of life, that would have inevitably ensued.
    A total of 75 children, approximately age six and selected for their specific genetic dispositions (that is, being as close to perfect as science could determine), were "recruited". They were replaced with congenitally defective flash-clones to cover the enlistment, and trained, primarily on and below the surface of Reach, by one Chief Petty Officer Mendez, arguably the best Drill Instructor in the Navy. Their family names, whatever they may have been, were stripped, purged from record, and forever replaced with a 3 digit designation. Their upbringing would be defined not only by gruelling physical routine, but by a comprehensive academic tutelage under Deja, a Class II AI created specifically for the SPARTAN II project.
    In March of 2525, on the orbital ONI Medical Facility above Reach, the then 14 year old candidates underwent a series of drastic and inadvisable operations to dramatically enhance their skeletal, muscular, optical, and nervous systems (FoR p.56). Of the original 75, a reported 33 survived the processes; 30 were lost, and 12 irrevocably crippled (though still used by ONI in research and ops planning). (Note: The exact number of Spartans to survive the conflicts to follow varies dramatically from source to source. Check here for a closer examination.)
    Both before and after their final union with the MJOLNIR armour, the SPARTAN II's, with their overwhelming physical abilities, improvisational skills, and keenness for adversity, handled their operations with a profound efficiency: as of August 27, 2552 they had suffered only 3 KIA's and 1 too wounded to continue active duty, giving them the best record of any UNSC unit. Of course, they were officially listed as only MIA, part of ONI Section 2's successful propaganda campaign to boost morale; a program spearheaded by the SPARTAN II's and their glorious triumphs in battle, though strangely silent concerning Humanity's slow and imminent loss of the war against the Covenant.
    Since their harrowing escape from Reach and the destruction of nearly 500 Covenant vessels consumed in the explosion of the 30km long Covenant Command Station, Unyielding Hierophant, the arduous task of defending Humanity from the ever gargantuan Covenant fleet (wise to the Earth's location) fell into their "big, green, armoured hands." Though their numbers were bolstered to 7 (or 8, including the abducted Kelly) before their return to Earth, the story's continuation focuses only on Spartan-117, with no mention of his comrades. Let's hope one is enough.
    got this at
    http://halosm.bungie.org/story/spartan.html
     
  16. rap4life

    rap4life Guest

    [bold]Treachery and Civil War [/bold]
    Once bitter enemies, neither theology nor common goal has ever been enough to instill perfect trust between the Elites and the Prophets. As a military giant scouring the galaxy for technology often buried on already occupied worlds, attacking, and eventually assimilating, various races is nothing new. However, the Prophet's relentless campaign to hunt Humanity to extinction has begun to raise eyebrows among even some of the most dedicated Elite warriors. It is apparent that the details of Humanity's transgression against the Gods, other than that they are an abomination, are not truly known to those outside of the Hierarch's caucus.
    This uneasiness between the Elites and Prophets reached a flash-point with the recent assimilation of the powerful and ambitious Brute race into the Covenant. The Brutes are mere pawns; while they despise the Elites out of simple jealousy and competitiveness, the Prophets, specifically Truth, seem all too willing to use this adversity to further some hidden agenda, some buried grudge, manifested thus far with the demotion and eventual expulsion of the Elites from the Covenant. Both steps took place under questionable circumstances. That Truth both recalled Covenant ships to facilitate Regret's assassination and also "let [Mercy] go" when he was attacked by a Flood Infection form implies yet another level of deceit within the Hierarchy, and raises further questions of Truth's true motivations and just how much he has personally orchestrated not only the war on the Human race or the Elite's betrayal, but other important events without the knowledge of even the other ruling Prophets; it remains to be seen whether his selfishness springs from some secret knowledge of the Forerunner (ie. perhaps he does not truly believe in the Covenant religion at all) or from boundless zeal as he attempts to achieve "salvation" with as few to share it with as possible...
     
  17. rap4life

    rap4life Guest

    [bold]The Arbiter [/bold]
    In times of crisis, an Elite warrior is chosen to don the ancient armour, and assume the role of the Arbiter, "The Will of the Prophets". The nature of the Arbiter's challenges (to quell threats and insurrections) guarantee his death, but also his internment in the hallowed Mausoleum to sleep with the other Blessed.
    And so, the Fleet Commander of the armada at Halo 04 was condemned to death for heresy, having failed at his charge and allowing the Sacred Ring to be destroyed. His appeals on the grounds of the unpredictable nature of "The Demon" (Master Chief) and of the struggles encountered with the release of the parasite (The Flood) were ignored. Following his public torture, he was brought before Truth and Mercy and allowed the chance to redeem himself in concert with his execution. He would become the Arbiter in order to quell a band of Heretics, but he would surely die in the process; the Council would have their corpse. And yet, he survived time and time again.
    Following the betrayal of the Elites, the Arbiter remained in shock and disbelief that the Prophets would turn on them and that the Great Journey was a lie. Even his introduction to the Master Chief in the presence of Gravemind was not enough. But as he continueed his quest for revenge, the pieces fell into place. In the end, only an alliance with Johnson and Miranda allowed him the opportunity both to "stop the key from turning" and avenge his murdered comrades.
    got this at
    http://halosm.bungie.org/story/arbiter.html
     
  18. rap4life

    rap4life Guest

    [bold]Dr. Catherine Halsey [/bold]
    As the "mother" of Cortana, the SPARTAN II's, and project MJOLNIR, Dr. Halsey (civilian ID #10141-026-SRB4695) is quite possibly the author of Humanity's only true chance at halting the Covenant's campaign of genocide and pillage. Although a civilian, her work for ONI and dedication to the survival of a unified Human government and its people have earned her the highest security clearance available for non-military personnel, a restriction that has been stretched and broken innumerable times. A growing respect and budget have also ensued, much to the embarrassment and frustration of her rivals, namely Colonel Ackerson and his own mysterious special weapons program.
    Her motivations have always been pure; to protect Humanity from forces both without and within. However, focusing on the necessity and positive yields of her operations, Dr. Halsey had reluctantly bought into ONI's concept of "acceptable losses", always for the greater good and preservation of the species. Her pride and and satisfaction have always been coupled with a deep remorse for those she has sacrificed along the way; a remorse she had told herself she should not entertain.
    And so she has repented, and is now taking steps (known only to herself) to save not only the many, but the few. How her kidnapping of Kelly-087, with her anomalous DNA, and sudden departure in an ONI stealth prowler will accomplish this is yet to be seen.
    got this at
    http://halosm.bungie.org/story/halsey.html
    if want to know more just go to the website ^ or writte it here and i will get it.
     
    Last edited by a moderator: Jun 6, 2005
  19. Darkreapr

    Darkreapr Regular member

    Joined:
    Dec 16, 2004
    Messages:
    191
    Likes Received:
    0
    Trophy Points:
    26
    rap4life, lets start by telling u not to quadruple post. If u find something to add to ur last comment thats what the edit is for.
     
  20. Sublique

    Sublique Regular member

    Joined:
    Dec 29, 2004
    Messages:
    189
    Likes Received:
    0
    Trophy Points:
    26
    yea seriously rap4life we already had an argument about double triple and quadruple post back in the mid 20's pages. LoL, don't worry to much you havn't talked on this thread before. Just make sure it doesn't happen again.
     
Thread Status:
Not open for further replies.

Share This Page