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How to use Audiofix

Discussion in 'Nintendo Gamecube - General discussion' started by Quezacotl, Mar 13, 2005.

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  1. Quezacotl

    Quezacotl Regular member

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    You know that Viper temporary audio fix 1.1.

    So when i use it like:
    vipertemporaryaudiofix.exe metroidprime.gcm
    there comes this:
    searching for .adp and .pcm files...
    scanning 181 files...
    nothing was fixed!

    and when im using this:
    vipertemporaryaudiofix.exe metroidprime.gcm -a
    comes this:
    searching for 32kb aligned files...
    scanning 181 files...
    found 'ruins-soto-al.dsp'...(does'nt look like a
    streaming file, not fixing it...)

    found 'ruins-soto-ar.dsp'...(does'nt look like a
    streaming file, not fixing it...)

    nothing was fixed!

    and same came when i used fstfix and without it..


    So what is wrong? how i have to use fstfix and audiofix.

    and by the way, without fstfix, image was 1.30GB
     
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