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Will These Programs Work on Vista

Discussion in 'Windows - General discussion' started by bazkafox, Feb 26, 2007.

  1. bazkafox

    bazkafox Member

    Feb 16, 2007
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    Ok my brand new vista laptop is in the mail as we speak, and i was wondering if certin programs i run on XP will run on Vista. Bellow is the list of programs i want to know about. If you have information about ANY of theme feel free to Email me aobut what you know such as problems or if they even run. My email is [removed] thanks
    -Aim Triton 6.0
    -Rocket Dock
    -Desktop X
    -Windows Blinds
    -Psp Max Media Manager
    -Fable: The Lost Chapters
    -Adobe Illustrator Cs2
    -Adobe Photoshop Cs2
    -Adobe Bridge
    -Macromedia Flash 8
    -Macromedia Dreamweaver 8
    -Macromedia Fireworks 8

    Thats aobut it if you know please email me at [removed]
    Last edited: Feb 26, 2007
  2. wabashman

    wabashman Active member

    Apr 30, 2006
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    first off take your email out of your post...against rules...and second of all, aim will work, as well as firefox. i dont know abuot the rest of them, though.
  3. halfhere

    halfhere Regular member

    Apr 20, 2004
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    try running those programs in winxp compatibility mode on your vista machine, shouldn't have an issue. if you don't know about the compatibility mode just right click on the setup file and go to the "compatibility" tab at the top then in the drop down choose winxp
  4. Nephilim

    Nephilim Moderator Staff Member

    Feb 13, 2003
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    Let's have a look at the forum rules you agreed to.
  5. Morph416

    Morph416 Active member

    Jan 14, 2004
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    Adobe Illustrator CS2
    Adobe Photoshop CS2
    Adobe Bridge CS2
    WindowBlinds 5.5 (not 5.0, 5.1 - you need to download StarDock Central first to update WindowBlinds)

    all confirmed...

    I no longer use Macromedia, so I couldn't tell you.
  6. ireland

    ireland Active member

    Nov 28, 2002
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    Windows XP vs. Vista: The Benchmark Rundown

    Patrick Schmid, Achim Roos

    January 29, 2007 09:16
    Is Windows Vista Faster Than XP?

    Our Windows Vista coverage began with a hands-on diary by MobilityGuru's Barry Gerber, followed by an assessment of gameplay under Windows Vista by graphics presidente Darren Polkowski, as well as a complete feature rundown of Vista. Barry took the new operating system and its look & feel with a grain of salt, while Darren was disappointed because OpenGL support was dropped along the way, meaning that Windows Vista currently offers horrible performance for graphics applications utilizing the Open Graphics Library.

    We are sure that mainstream users will appreciate the improved usability of Windows Vista, and the average office/multimedia user will likely never notice the lack of OpenGL. However, a chapter on the overall performance of Windows Vista requires more dedication. In particular, two things require an in-depth analysis:

    * Basic Windows Vista Performance
    How does Windows Vista perform compared to Windows XP? Will applications execute equally quickly, or will they even run slower due to the new features and the AeroGlass interface?
    * Windows Vista Performance Enhancements
    With SuperFetch and ReadyBoost, Windows Vista introduces two features to make use of today's technology in order to improve the user experience. This means that more application data should be actively cached into all available memory (SuperFetch), whether that is physical RAM or a USB Flash memory device (ReadyBoost). Microsoft's goal was to create balanced performance by removing delays in everyday work.

    This article deals with basic application execution under Windows Vista Enterprise, which is representative of the other editions. We put together a high-end test system and performed a comprehensive benchmark session both with Windows XP Professional and with Windows Vista Enterprise to see if there are differences. And indeed, we found that there are some...
    Software And Vista

    Although the main Windows Vista core has undergone lot of modifications, many of your applications will work with Vista. There is, however, no guarantee. You should definitely try any essential software on Windows before you upgrade.

    Process scheduling and thread pooling have been improved in Vista; a deadlock protection mechanism and hardware partitioning for virtualization support were added, together with many more features.

    We tried lots of different programs under Windows Vista Enterprise, and came up with a list of software that definitely works.

    * Call of Duty 2
    * Far Cry
    * F.E.A.R.
    * Unreal Tournament 2004


    * Adobe Acrobat 8
    * Adobe Photoshop CS2
    * Autodesk 3DSMax 8.0
    * AutoGK 2.4
    * Hamachi
    * KeePass 1.06
    * LAME MP3 Encoder
    * MainConcept H.264 Encoder
    * Miranda Messager 0.5.1
    * Microsoft Office 2003
    * Microsoft Office System 2007
    * Mozilla Firefox
    * Mozilla Thunderbird
    * Nokia PC Suite
    * Ogg Vorbis 1.1.2
    * OpenOffice 2.1
    * Picasa 2
    * Putty
    * Skype 2.5.x and 3.0
    * SmartFTP 2.0
    * Sungard Adaptive Credit Risk Calculation 3.0
    * SonyEricsson PC Suite 1.30.82
    * SQLyog 5.22
    * Symantec AntiVirus
    * UltraEdit 32 12.10
    * WinRAR 3.70
    * XviD 1.2.0


    * 3DMark 06
    * Cinebench
    * PCMark05 Pro
    * SiSoft Sandra 2007
    * SPECviewperf 9.03

    In other cases there were some issues.

    We found Vista updates for the Futuremark benchmark programs 3DMark and PCMark, as well as the popular data compression tool WinRAR. Lots of video-related software such as DivX could no longer be installed; new versions are required. The popular audio player WinAMP 5.32 throws up an error at startup, yet it works properly. Quake IV can still be executed, but the installation program did not work. Applications that run their own memory management won't benefit from Vista's SuperFetch function. For example, Adobe Photoshop takes care of creating a temporary work file every time it launches - Vista has no access to this process and cannot speed it up.

    There are some types of software that you should only use if they have been specifically designed for Windows Vista: firewalls, anti-spyware and anti-virus software needs to be Vista-Ready.

    this is a 11 page article

    What You Should Know About Benchmarking

    Knowing that Windows Vista has its SuperFetch feature, it is important to set up your test system to receive maximum performance that is reproducible. This means that you should either make sure SuperFetch works as efficiently as possible, or that it doesn't have a varying impact on your benchmarking. The latter is only possible by returning to a cold memory state before commencing the benchmarking. Cold memory means that SuperFetch doesn't know about applications that it wants to buffer into the main memory. You can accomplish this by reinstalling Vista, or by restoring a system image that you created earlier.

    The opposite of a cold memory state is a highly populated main memory. SuperFetch will adapt to usage patterns, proactively putting applications into the main memory, and keeping them there unless the memory is needed by other applications. Please note that this is different from conventional application caching, which leaves application data in the main memory after it is terminated.

    In order to make Vista/SuperFetch aware of a popular application, it makes a lot of sense to train the system. This training is important for benchmarking purposes - which we'll talk more about in an upcoming article - but also is appealing to enthusiasts, who would like their systems to run as smoothly and quickly as possible. To train the system, make sure you execute your applications and workload several times before you start measuring performance. This might not have much of an impact on single applications, but benchmarking suites such as SYSmark can show significant differences between the first runs and later repetitions with SuperFetch flexing its muscles.

    Our everyday work with Vista became more pleasant as Vista learned about our preferred applications: Microsoft Office Outlook launched noticeably faster, and Skype launched almost instantly. This smoothness, however, doesn't mean that applications run faster. It simply means that they are available much more quickly by relocating frequently accessed files from the slow hard drive into the quicker main memory.
    Benchmarking Checklist

    * Tweak the OS: turn off animations and AeroGlass for maximum system performance.
    * Disable User Access Control to prevent it from interrupting certain benchmarks.
    * Have the OS process pending idle tasks
    * Turn off system restore
    * Install all applications, and execute them several times (with restarts in between) to make SuperFetch aware that you want them to be available.
    * Don't use the system after reboots during your SuperFetch training period: this way, Vista gets sufficient idle time to "superfetch" applications.

    Test Setup
    System Hardware
    Processor Intel Core 2 Extreme X6800 (Conroe 65 nm, 2.93 GHz, 4 MB L2 Cache)
    Motherboard Gigabyte GA-965P-DQ6
    Chipset: Intel P965, 82801HR (ICH8), BIOS: F8
    Common Hardware
    RAM 2x 1024 MB DDR2-800 (CL 3.0-4-3-9)
    Corsair CM2X1024-6400C3 XMS6403v1.1
    Graphics Card HIS Radeon X1900XTX IceQ3
    GPU: ATI X1900XTX (650 MHz)
    RAM: 512 MB GDDR3 (1550 MHz)
    System Hard Drive 1x 150 GB 10,000 RPM, 8 MB Cache, SATA/150
    Western Digital WD1500ADFD
    Data Hard Drive 1x 150 GB 10.000 RPM, 8 MB Cache, SATA/150
    Western Digital WD1500ADFD
    DVD-ROM Teac DV-W50D
    Vista ATI Graphic Catalyst Suite
    XP ATI Graphic Catalyst Suite 7.1.40211
    Intel Chipset
    DirectX Vista Version: 10.0c (4.09.0000.0904)
    DirectX XP Version: 9.0c (4.09.0000.0904)
    OS Windows Vista Enterprise, Build 6000.16386.061101-2205
    Benchmarks And Settings
    Benchmarks and Settings
    Call Of Duty 2 Version: 1.3 Retail
    Video Mode: 1280x960
    Anti Aliasing: 4x
    Graphics Card: medium
    Timedemo demo2
    FarCry Version 1.33 build 1395
    1280x1024 - 32 Bit
    quality options = High
    F.E.A.R Version: 1.0 Retail
    Video Mode: 1280x920
    Computer: High
    Graphics Card: High
    Options/Performance/Test settings
    Unreal Tournament 2004 Version: 3204
    1280x1024, 32 Bit, Audio = off
    3DMark06 Version 1.1.0
    1280 x 1024 - 32 bit
    Graphics and CPU Default Benchmark
    AutoGK Version: 2.4
    182 MB VOB MPEG2-source (704x576) 16:9
    XviD Version: 1.2.0 SMP Beta 08/12/06
    Encoding type: Twopass
    Target size (mbytes): 100
    MainConcept H.264 Encoder v2 Version: 2.1
    2:19 min MPEG2-source 1920x1080 to H.264
    Profile: High
    Audio: AAC
    Stream: Program
    Lame MP3 Version 3.97 Beta 2 (11-29-2005)
    Audio CD "Terminator II SE", 74 min
    wave to mp3
    160 kbps
    OGG Version 1.1.2 (Intel P4 MOD)
    Version 1.1.2 (Intel AMD MOD)
    Audio CD "Terminator II SE", 74 min
    wave to ogg
    Quality: 5
    SPECviewperf 9 Version: 9.03
    All Tests
    Winrar Version 3.70 Beta 1 (Multi-Core)
    (303 MB, 47 Files, 2 Folders)
    Compression = Best
    Dictionary = 4096 kB
    Autodesk 3D Studio Max Version: 8.0
    Characters "Dragon_Charater_rig"
    rendering HTDV 1920x1080
    Adobe Photoshop CS 2 Version: 9.0.1
    VT-Runtime Script
    Rendering from 5 Pictures (66 MB, 7 Filters)
    Cinebench Version 9.5
    64 Bit
    nCPU, 1 CPU
    SunGard Adaptiv Credit Risk Calculation
    Version 3.0
    Everest Version 3.5.761
    Cache & Memory Benchmark
    PCMark05 Pro Version: 1.2.0
    CPU and Memory Tests
    Windows Media Player
    Windows Media Encoder
    SiSoftware Sandra 2007 Version 2007.5.11.17
    CPU Test = CPU Arithmetic / MultiMedia
    Memory Test = Bandwidth Benchmark
    Memory Latency Test = ns

    this is a 11 page article

  7. uponthis

    uponthis Regular member

    Feb 11, 2004
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